Minecraft Experience: Villager Rescue
An immersive touring experience set in the world of Minecraft. I work on the project as a Show Control Technician for 20K since 2026.

📷 Supply and Demand / Minecraft Experience 📷
An immersive touring experience set in the world of Minecraft. I work on the project as a Show Control Technician for 20K since 2026.

📷 Supply and Demand / Minecraft Experience 📷
Peupleraie is a geolocated soundwalk by Caroline Gagné, presented through DARE-DARE’s Méthodes et jeux de l’espace : zones d’existences II. For Studio Artificiel, I developed the mobile website that guides participants through the walk and connects GPS position to the listening experience.

Caroline Gagné / Studio Artificiel / DARE-DARE / 2025—2026
musiGAIT is real-time EMG sonification software supporting gait training with children. The system connects Delsys Trigno EMG and goniometer sensors to a Max and TouchDesigner audiovisual interface. I developed the interactive system for the Marie Enfant Rehabilitation Centre — CHU Sainte-Justine.

📷 MSDL Architecture / Pediatric Rehabilitation Technology Hub 📷
A solo performative sound work for drums and an installation of custom-built, motor-driven instruments, conceptually rooted in the FOMO syndrome (Fear of Missing Out).
Directed by Félix-Antoine Coutu
Presented by Bain Mathieu
📷 Anthony Piazza / 2025 📷
VISIONS COULEURS is solo for synthesizer and colors. To allow the performer to play colors like one plays music, the sonic parameters of a small modular synthesizer are closely mapped to video program audio-reacting to the synth sounds. The project proposes an experience of non-stop bursts of sounds and vivid colors, comprovised in real-time on a modular synthesizer.
Directed by Nicolas Bernier
📷 Nicolas Bernier / 2024 📷
Canevas: Symphonic Future breaks traditional orchestral conventions, inviting the audience to move freely among 34 musicians, surrounded by four large screens displaying real-time, music-generated visuals. This immersive experience reimagines the symphony orchestra through generative video based on live analysis of the performance.
Client: Orchestre Temps Fort
Concert venue: Arsenal Art Contemporain Montréal
Learn more











📷 Juliette Langevin / 2023 📷
Realized at SAT Montreal, in partnership with CRSH, ÉTS and NAD.
An interactive poem based on various forms of clouds, presented as a series of perspectives exporting a single imaginary universe.









📷 Yan Breuleux / 2022 📷
Littoral is an audiovisual performance by Myriam Boucher and Kathy Hinde combining sculptural objects, sound, light, field recordings, lenses, and water. The work explores rising sea levels and the shifting boundaries between physical and digital environments. I developed a custom Max/MSP audio/video player for the production.
A MUTEK Montréal and Cryptic commission. Myriam Boucher’s project page / Kathy Hinde’s project page


📷 Bruno Destombes / MUTEK / Littoral 📷
Realized during HACKLAB21 at SAT Montreal, organized by MusicMotion.
Le Chant du Canevas is an immersive work that invites you to explore a painting through sound. Designed by and for a blind person, it features loudspeakers surrounding the piece to create a rich auditory environment. A vibrating jacket enhances the experience, providing tactile sensations to support physical exploration.
🏅 Prize Desjardins 🏅








📷 Sébastien Roy / 2021 📷